Enhances PHP's native enums with convenient methods
This package provides you with convenient and single purposed traits and interfaces that aims to independently enhance native PHP enums.
The provided traits are:
- VicGutt\PhpEnhancedEnum\Concerns\
HasKeys
- VicGutt\PhpEnhancedEnum\Concerns\
HasValues
- VicGutt\PhpEnhancedEnum\Concerns\
HasEntries
- VicGutt\PhpEnhancedEnum\Concerns\
IsComparable
- VicGutt\PhpEnhancedEnum\Concerns\
Enumerable
The provided interfaces are:
- VicGutt\PhpEnhancedEnum\Contracts\
HasKeysContract
- VicGutt\PhpEnhancedEnum\Contracts\
HasValuesContract
- VicGutt\PhpEnhancedEnum\Contracts\
HasEntriesContract
- VicGutt\PhpEnhancedEnum\Contracts\
IsComparableContract
- VicGutt\PhpEnhancedEnum\Contracts\
EnumerableContract
Note: The Enumerable
trait is a compound of all the available traits and similarly, the EnumerableContract
interface extends all the other interfaces.
Installation
#You can install the package via composer:
composer require vicgutt/php-enhanced-enum
Usage
#As the package only provides you with traits and interfaces to enhance your enums, you will need to make use of the given trait/interface pair for each of your enums.
Example:
use VicGutt\PhpEnhancedEnum\Concerns\Enumerable;
use VicGutt\PhpEnhancedEnum\Contracts\EnumerableContract;
enum MyEnum: string implements EnumerableContract
{
use Enumerable;
case CASE1 = 'case1';
case CASE2 = 'case2';
}
From there, you will be able to use any of the provided additional methods.
Traits, interfaces and available methods
#We will be using the following example enums throughout this documentation:
use VicGutt\PhpEnhancedEnum\Concerns\Enumerable;
use VicGutt\PhpEnhancedEnum\Contracts\EnumerableContract;
/**
* A "unit enum"
*/
enum MovementsEnum implements EnumerableContract
{
use Enumerable;
case ME_TOO;
case BLACK_LIVES_MATTER;
case LGBTQ_PLUS;
case AND_MANY_MANY_MORE;
}
/**
* An integer typed "backed enum"
*/
enum PromiseEnum: int implements EnumerableContract
{
use Enumerable;
case PENDING = 1;
case RESOLVED = 2;
case REJECTED = 3;
}
/**
* A string typed "backed enum"
*/
enum StatusEnum: string implements EnumerableContract
{
use Enumerable;
case PENDING = 'pending';
case SUCCEEDED = 'succeeded';
case FAILED = 'failed';
}
Note: The example enums above could each choose to make use of one, all or any of the provided traits and interfaces individually.
HasKeys
#Retrieve the enum's case names.
Example:
MovementsEnum::keys(); // ['ME_TOO', 'BLACK_LIVES_MATTER', 'LGBTQ_PLUS', 'AND_MANY_MANY_MORE']
PromiseEnum::keys(); // ['PENDING', 'RESOLVED', 'REJECTED']
StatusEnum::keys(); // ['PENDING', 'SUCCEEDED', 'FAILED']
HasValues
#Retrieve the enum's case values.
Example:
MovementsEnum::values(); // ['ME_TOO', 'BLACK_LIVES_MATTER', 'LGBTQ_PLUS', 'AND_MANY_MANY_MORE']
PromiseEnum::values(); // [1, 2, 3]
StatusEnum::values(); // ['pending', 'succeeded', 'failed']
Note: For "unit enum"s, as they don't technically have values, the HasValues
trait will use the enum's keys as values. Thefore, the values will always be the same as the keys.
HasEntries
#Retrieve the enum's keys and values.
Example:
MovementsEnum::entries(); // ['ME_TOO' => 'ME_TOO', 'BLACK_LIVES_MATTER' => 'BLACK_LIVES_MATTER', 'LGBTQ_PLUS' => 'LGBTQ_PLUS', 'AND_MANY_MANY_MORE' => 'AND_MANY_MANY_MORE']
PromiseEnum::entries(); // ['PENDING' => 1, 'RESOLVED' => 2, 'REJECTED' => 3]
StatusEnum::entries(); // ['PENDING' => 'pending', 'SUCCEEDED' => 'succeeded', 'FAILED' => 'failed']
Note: For "unit enum"s, as they don't technically have values, the HasEntries
trait will use the enum's keys as values. Thefore, the values will always be the same as the keys.
IsComparable::is
#Checks if a given value is equal to itself.
Example:
MovementsEnum::ME_TOO->is(MovementsEnum::ME_TOO); // true
MovementsEnum::ME_TOO->is(MovementsEnum::BLACK_LIVES_MATTER); // false
MovementsEnum::ME_TOO->is('ME_TOO'); // true
MovementsEnum::ME_TOO->is('Me_TOO'); // false
MovementsEnum::ME_TOO->is(123); // false
PromiseEnum::PENDING->is(PromiseEnum::PENDING); // true
PromiseEnum::PENDING->is(StatusEnum::PENDING); // false
PromiseEnum::PENDING->is(1); // true
PromiseEnum::PENDING->is('1'); // false
PromiseEnum::PENDING->is('yolo'); // false
StatusEnum::PENDING->is(StatusEnum::PENDING); // true
StatusEnum::PENDING->is(PromiseEnum::PENDING); // false
StatusEnum::PENDING->is('pending'); // true
StatusEnum::PENDING->is('PENDING'); // false
StatusEnum::PENDING->is(123); // false
IsComparable::isAny
#Checks if any of the given values are equal to itself.
Example:
MovementsEnum::ME_TOO->isAny([MovementsEnum::ME_TOO]); // true
MovementsEnum::ME_TOO->isAny([MovementsEnum::ME_TOO, MovementsEnum::BLACK_LIVES_MATTER]); // true
MovementsEnum::ME_TOO->isAny(['ME_TOO', MovementsEnum::BLACK_LIVES_MATTER]); // true
MovementsEnum::ME_TOO->isAny(MovementsEnum::BLACK_LIVES_MATTER, 'Me_TOO', 123]); // false
PromiseEnum::PENDING->isAny([PromiseEnum::PENDING]); // true
PromiseEnum::PENDING->isAny([PromiseEnum::PENDING, MovementsEnum::BLACK_LIVES_MATTER]); // true
PromiseEnum::PENDING->isAny([1, MovementsEnum::BLACK_LIVES_MATTER]); // true
PromiseEnum::PENDING->isAny(MovementsEnum::BLACK_LIVES_MATTER, 'PENDING', 123]); // false
StatusEnum::PENDING->isAny([StatusEnum::PENDING]); // true
StatusEnum::PENDING->isAny([StatusEnum::PENDING, MovementsEnum::BLACK_LIVES_MATTER]); // true
StatusEnum::PENDING->isAny(['pending', MovementsEnum::BLACK_LIVES_MATTER]); // true
StatusEnum::PENDING->isAny(MovementsEnum::BLACK_LIVES_MATTER, 'PENDING', 123]); // false
IsComparable::isAll
#Checks if all of the given values are equal to itself.
Example:
MovementsEnum::ME_TOO->isAll([MovementsEnum::ME_TOO]); // true
MovementsEnum::ME_TOO->isAll([MovementsEnum::ME_TOO, 'ME_TOO']); // true
MovementsEnum::ME_TOO->isAll([MovementsEnum::ME_TOO, 'ME_TOO', MovementsEnum::BLACK_LIVES_MATTER]); // false
PromiseEnum::PENDING->isAll([PromiseEnum::PENDING]); // true
PromiseEnum::PENDING->isAll([PromiseEnum::PENDING, 1]); // true
PromiseEnum::PENDING->isAll([PromiseEnum::PENDING, 1, MovementsEnum::BLACK_LIVES_MATTER]); // false
StatusEnum::PENDING->isAll([StatusEnum::PENDING]); // true
StatusEnum::PENDING->isAll([StatusEnum::PENDING, 'pending']); // true
StatusEnum::PENDING->isAll([StatusEnum::PENDING, 'pending', MovementsEnum::BLACK_LIVES_MATTER]); // false
Testing
#composer test
Changelog
#Please see CHANGELOG for more information on what has changed recently.
Contributing
#If you're interested in contributing to the project, please read our contributing docs before submitting a pull request.
Security Vulnerabilities
#Please review our security policy on how to report security vulnerabilities.
Credits
#License
#The MIT License (MIT). Please see License File for more information.